Class: TrophyFirstStrike

TrophyFirstStrike(gun, enemyFleet)

First Strike Trophy - First shot gets a kill

Constructor

new TrophyFirstStrike(gun, enemyFleet)

Make a first strike trophy instance.
Parameters:
Name Type Description
gun PlayerGun The player gun.
enemyFleet EnemyFleet The enemy fleet and ships.
Properties:
Name Type Description
gun PlayerGun The player gun
enemyFleet EnemyFleet The enemy fleet and ships
isActive boolean Is it active or been won
domElement Object The HTML DOM element
Author:
Source:

Methods

check() → {boolean}

One shot one kill BUGGED !!!!!
Source:
To Do:
  • This is bugged code, fix it
Returns:
True if trophy requirements have been met
Type
boolean

giveToPlayer()

Give this trophy to the player, just sets the opacity but could do more.
Source:

update()

Update loop checks if this trophy has been won
Source: