Class: BubbleDamage

BubbleDamage(game, startX, startY, id, value)

Damage Bubble - red and white colouring, moves up

Constructor

new BubbleDamage(game, startX, startY, id, value)

Create a damage bubble.
Parameters:
Name Type Description
game SpaceInvaders The current game.
startX number Starting X position.
startY number Starting Y position.
id string Unique HTML DOM id.
value number Value displayed in the bubble.
Author:
Source:

Extends

Methods

move() → {boolean}

Move the bubble up or down based on direction. Collision detection on screen edges.
Inherited From:
Source:
Returns:
Type
boolean

update() → {boolean}

Update the bubble, call move and fade it out. When faded out disable it. BubbleFactory will kill it on the next update.
Inherited From:
Source:
Returns:
Type
boolean